hedgehog



Design Course: Institute of Architectural Sciences
Structural Design and Timber Engineering


This project explores the design of a roof structure for a 3x3 basketball court with an experimental approach that goes beyond a conventional static solution. Instead of solely providing shelter, the design creates a spatial experience that offers spectators an alternative way to engage with the game.


The primary load-bearing structure is a modular timber structure, designed to be fully demountable. There is no concrete foundation or fixed connection to the ground. All components are engineered for easy assembly, disassembly, transport, and storage in containers, ensuring maximum flexibility and adaptability.



All structural and material performance parameters were computationally simulated using Grasshopper and Rhino. The membrane system and load-bearing components underwent parametric analysis and finite element simulations to optimize structural integrity and environmental responsiveness, ensuring a precise and performance-driven representation of the design
This concept introduces a new dimension of architectural perception by merging movement and space. It fosters social interaction, expands the ways in which architecture is experienced, and redefines the relationship between people and the built environment.





The structure is composed of multiple functional layers: An outer membrane made of Tenera provides protection against sun, wind, and rain. Beneath this, a wire mesh spans the space, defining the architectural volume while also serving as a platform. To enhance accessibility and facilitate climbing, the wire mesh is reinforced with textile-coated steel wires and steel cables, allowing for new movement dynamics and alternative perspectives on the game.


This layered design enables spectators to experience the game not only from the stands but also from within the structure itself. By dissolving the conventional boundaries between architecture and its users, the project creates an immersive space that redefines architecture as an interactive environment.




Mark